Design and Analysis of Social Network Service Model using a Ubiquitous Business Card

오재섭, 이경전, RFID가 내재된 비즈니스 카드를 활용한 유비쿼터스 사회 연결망 서비스 모델 설계 및 분석, 지능정보연구, 15(2):75-96, 2009. ISSN 1229-4152. pdf (in Korean) Abstract   The aim of this research is to design and analyze a social network service model using mobile RFID based business card. This paper suggests how the behavior of exchanging businessContinue reading “Design and Analysis of Social Network Service Model using a Ubiquitous Business Card”

Knowledge as Marketing Message: Design and Analysis of Human-Reader Based Personal Experience Management Business Model

전정호, 이경전, 마케팅 메시지로서의 지식: Human-Reader 기반의 개인 경험 관리 비즈니스 모델 설계 및 분석, 지능정보연구, 16(1):17-43, 2010. pdf (in Korean) Abstract   This research considers the role of knowledge as marketing message, designs and analyses the personal experience management (PEM) business model using Human‐Reader system. It is difficult to save and manage person’s dailyContinue reading “Knowledge as Marketing Message: Design and Analysis of Human-Reader Based Personal Experience Management Business Model”

Design of Ubiquitous Sound Service Business Model as a Commerce-Embedded Media

Eun Jung Yoon, Arum Park, and Kyoung Jun Lee, Design of Ubiquitous Sound Service Business Model as a Commerce-Embedded Media, Proceedings of the 11th International Conference on Electronic Commerce, pp.296-301, Taiwan, 2009. pdf Abstract   Unlike the previous speaker transmitting audio content in oneway, the speaker in ubiquitous era is expected to offer useful andContinue reading “Design of Ubiquitous Sound Service Business Model as a Commerce-Embedded Media”

The Three Dimensions of Book Evolution in Ubiquitous Computing Age: Digitalization, Augmentation, and Hypermediation

Arum Park, Kyoung Jun Lee, Federico Casalegno, The Three Dimensions of Book Evolution in Ubiquitous Computing Age: Digitalization, Augmentation, and Hypermediation, 2010 IEEE International Conference on Sensor Networks, Ubiquitous, and Trustworthy Computing, 2010 pdf  Abstract This paper suggests a framework for the book evolution in ubiquitous computing age. Based on the review of theContinue reading “The Three Dimensions of Book Evolution in Ubiquitous Computing Age: Digitalization, Augmentation, and Hypermediation”