박아름, 이경전, 유비쿼터스 시대의 출판에 대한 통합적 시각 – U-Publication 정의 및 e-Book과의 관계, 한국출판학연구, 35(1):105-138, 2009. ISSN 1738-0421. pdf (in Korean)
Information technology has changed the forms of publications and the way of producing, distributing, and consuming them. This paper analyzes the influence that the Ubiquitous Computing, as a recent information technology, brings about changes in publication. Prior studies defined u-book as a book with which readers can consume its contents anywhere, sometimes by any device. In other words, u-book was defined as being added mobility for the readers to consume its content. Ubiquitous Computing(UC) paradigm is a view contrary to Virtual Reality(VR) computing paradigm. UC emphasizes the construction of computer-embedded real world, u-space, while VR pursues the construction of computer-generated virtual world – the cyberspace. Based on the exact recognition of the ubiquitous computing paradigm and the critical literature review, this paper defines U-Publication and analyzes the relationship between U-Publication and e-Book through an integrative framework. To investigate the fundamental differences between e-Book and U-Publication, several cases belonging to each category are selected. The comparative case studies showed considerable differences in the way of configuring, producing, distributing, and consuming publication contents in e-Book and U-Publication. This demonstrates that the cases called ‘u-book’ in previous study may be classified as a category of e-Book rather than U-Publication.
ubiquitous media, ubiquitous publication, ubiquitous computing, business model, e-Book